Monday, September 27, 2010

Forza Motorsport 3 - For those struggling with Drift Lap 100k Achievement

What to do:
Go to the main menu and select FREE PLAY, HOT LAP
Car: Mitsubishi, HKS Time Attack Evolution
Assists & Difficulty: Turn all OFF. Shifting Manual.
Track: Fujimi Kaido "Full Circuit".
Tips:
-First things first. Right after you start the race, press left on the Directional to bring up the DRIFT POINT box in the upper right.
-VERY IMPORTANT! The Rewind feature is your friend! Don't forget about it! Use it and abuse it!
-Manual Drive, keep it in SECOND GEAR. As you go into the turn, lift your finger from the right trigger, hit A to start drifting and gently tap the right trigger to keep the drift going. With practice you will get a feel for it. You don't need to be going all that fast to pull off a decent drift.
-Shoot for 1000 points each turn to practice. When I finally started to get the hang of it I was getting anywhere between 1500 to 3000 points per turn. Sometimes more.
-Squeeze the max amount of points you possible can out of each turn. If you feel you could have done better or you hit the side, rewind and retry till you get it right.

Here are the number of drift points I had at the start of each of the stone tunnels. I feel this is good reference for people on about how many drift points you should have. Restart if you need to.
This is for Fujimi Kaido "Full Circuit" NOT "Full Circuit Reverse"!
First tunnel: This is just after first turn in race.
Second tunnel: 26,197
Third and fourth tunnel (they are right after eachother): 72,894
Fifth tunnel (last): 100,019
Finished with 110,142

Good luck!

Realized this hadn't been added to my blog so I thought Id put it up. This is a guide I wrote and posted on xbox360achievements back in November 2009. I originally wrote it after purchasing several suggested tuning setup's from the Storefront and having no luck at all. This is the major difference between this guide and others. It requires 0 credits and is done in FREE PLAY! No need to purchase cars, upgrades or tuning setups. It also includes the drift score I had at certain points on this track just for reference.
This guide has helped many people and you are welcome to visit the original post here to view the success stories before you start to invest the time.

Please do not post or link this to another site without my consent. Thank you! =)

Monday, September 20, 2010

Halo Reach - Thanks for the Halo 3 version update?

HALO: REACH - Campaign

Outside of the gorgeous vistas and the score this campaign was a huge letdown! I WANT MORE SINGLE PLAYER CONTENT! Major releases could care less about the single player campaign anymore. ALL THEY CARE ABOUT IS MULTIPLAYER and I'm getting tired of it! It's your fault Bungie! You started this nonsense! You and your groundbreaking innovative plan to create the ultimate FPS turned MMO! Your supposed to be a pioneer in this industry! You start the series with a 16-hour thrill ride and end it with a 4 and what looks like a version update of your last game?
So far I've only played through the first two levels on Legendary but why does every enemy have shields and dance like the Locust from Gears of War? Do they really need three times as much ammo to put down than you supply? Why is my AI running against a wall while the enemy AI is dodging every hit like Manny Pacquiao? Why do I get a checkpoint every ten steps yet after I kill 6 Elites I get nothing? Your remedy is to kick up the level of frustration instead of delivering a fair and rewarding method of gameplay that we can all enjoy. Nice!


GRAPHICS ARE OUTDATED- Halo: ODST looked like Halo 3 v2.0 and Halo Reach looks like Halo 3 v2.1. Three years after the release of Halo 3, this game looks horrible and runs worse. Unacceptable!
I hate MOTION BLUR! I know a lot of people probably don't care or might not even notice it but in the realm of High Definition this is a terrible effect to lay on top of any image unless it has something to do with waking up from a dream. For any one person that likes it there are six people that hate it. The other three don't even care. It's a great effect to use under certain circumstances but your WHOLE GAME!? And without allowing us to have the option to turn this effect off? Now it just looks like your trying to disguise your crappy visuals. If I wanted a blurry, washed out image with jagged edges I wouldn't have thrown my SDTV to the curb four years ago. The majority of society has bought into High Definition for the clear, high resolution images that we now know and love and can't live without. Patch it and remove it!


I'M NOT A GUY WHO SKIPS CUT SCENES- I'm looking for a story and from all the hype that has surrounded the Halo series all these years I expect nothing less. But here we are, several Halo games later with apparently a lot of story still to tell and in the end I just.... don't... get it. The story is horrible and the characters are forgettable. THE SCORE IS STELLAR, probably the best score in the series. I get emotional whenever Marty plays the piano but the visuals aren't telling me why? The game tried so hard to pull on my heart strings without allowing me to get to know the characters that I'm supposed to have feelings for. I didn't even understand what I was supposed to feel, which usually, even at the end of a bad movie, is something you can figure out and understand. Seriously! Where is the other half of my campaign guys? Or the other half of my game rather? I swear the ending credits were longer than the campaign itself. When it ended I didn't even realize it ended! Where is that EPIC ending you spent the last 10 years on Bungie? I'm supposed to feel good at the end of all this but right now the only thing I feel good about is having saved $20.00 on your game.

Campaign Score: 6.5

To be continued...

Saturday, June 12, 2010

Alan Wake- Complete

Alan Wake is an incredible game. One of the most artistic games, in my opinion, to be released since Okami. It is also very frightening. Resident Evil is one of my favorite series of all time but it never made me jump out of my shoes, or send chills up my spine the way Alan Wake has. It sets the scene of one of my real life fears; alone, in the dark, in a corn field and in the country. Thank you Alan Wake for scaring the Jesus out of me!
I just finished it on Nightmare difficulty, which was no nightmare at all. This game is pretty easy. None the less it's a classic and should not be missed.

Here are my end game stats:

Kills with revolver: 650
Kills with flare gun: 99
Kills with shotgun: 377
Kills with hunting rifle: 205
Kills with flashbangs: 460
Kills with vehicles: 124
Indirect kills: 197
Poltergeist objects destroyed: 269
Birds killed: 2837
Batteries used: 1018
Manuscript pages found: 106/106
Coffee thermoses found: 100/100
Can pyramids knocked over: 12/12
Chests found: 30/30
Radio shows found: 11/11
TV shows found: 14/14
Signs found: 25/25